If you are fairly familiar with Team Fortress 2, you probably know about the achievement system. There are numerous unlocks that you can complete by doing various things. If you reach a number of unlocks with a class, you get weapon unlocks.
It’s all good, except for one thing: these unlocks can be done even when you’re alone on a server. Thus, anyone can create a passworded server where he/she is able to reach achievements that would be pretty hard on a full server. A few examples:
- Powerhouse Offense: Win 2Fort with a shutout.
- Lightning Offense: Win Well in 5 minutes or less.
- Relentless Offense: Win Hydro without giving up a capture.
- Impenetrable Defense: Successfully defend Dustbowl without giving up a capture.
- Impossible Defense: Successfully defend Gravel Pit without giving up a capture.
- Vanguard Party: Be the first on your team to start capturing a control point in a round.
- No-Hitter: Steal and then capture the enemy intelligence without firing a shot.
- Side Retired: Capture the last point in a CP map.
- Triple Steal: Capture the enemy intelligence 3 times in a single CTF round.
- Set the Table: Initiate 10 point captures that ultimately succeed.
- Triple Play: Capture three capture points in a row in one life.
There are a few more I did not care to list, but you get the idea. I’m not sure if it can be called cheating, since the game mechanics allow these to be unlocked this way.
Even though, I will always prefer unlocking achievements the hard way, instead of soloing.